state = {
	id = 150
	name = "STATE_150"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 44.000
		tungsten = 0.000
		coal = 3.000
	}

	history = {
		owner = MAG
		add_core_of = MAG
		buildings = {
			infrastructure = 2
			arms_factory = 0
			industrial_complex = 0
		}
		#victory_points = { }
	}

	provinces = {
		 8997 8998 8999 9000 9001 9002 9003 9004 9005 9006 9007 9008 9009 9010 9011 9012 9013
	}

	manpower = 38940
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
